Showing posts with label google. Show all posts
Showing posts with label google. Show all posts

2009-05-14

Android to grow 900% in 2009

There are reports and there are reports. From the latter category, we are being enlightened with the latest growth predictions for Android and they come out at a whopping 900% for 2009, compared to "only" 79% for the iPhone. The report does not hide the fact that the calculatory basis may not be fully comparable as it is expanding from a low base.


Moreover though, when looking at the models applied by Apple and the Google-led Open Handset Alliance, these are quite different and it is therefore to be fully expected that Android-powered handsets will overtake iPhone numbers sooner rather than later. Would they not, it would simply reflect on extremely poor performance: Apple has always applied a model that combined hardware and OS: both came from the same mould and from one hand. This is a huge contributor to its superior usability: it can be woven in a seamless way.

However, on the other hand, this is also what arguably cost Apple the war over the desktop: Microsoft-powered systems grew exponentially, last but not least because the OS was available on hardware from any number of manufacturers whereas Apple's OS was only available on, well, Macs. The same applies now to the iPhone. Apple's one product that bucked that trend was the iPod, which commands an impressive share around 70%. This however is the exception rather than the norm. And it is unsurprising, too: it is extremely unlikely that one manufacturer and the limited number of models it can bring out will be able to cater to the needs and tastes of any number of people and demands equally.

The above does of course not mean that Apple did much wrong: the model seems to be working beautifully. The app store might only have contributed $20-45m or so in profit (or revenue?) to Apple (which is not that much considering that this is the harvest from more than 1 bn apps) but it also sold 13.7m iPhones and 22.7m iPods in 2008 alone, and this will have contributed nicely. Now, take this together with the Mac boom (which still only equates to c. 10% market share), which arguably is partly to "blame" on the popularity of iPhones and iPods (many users will experience the legendary UI only on one of these devices), and you have a good company.

The Android model is the opposite of this: here, a large number of companies get together to build an OS, which can then go (and be customized) on a myriad of devices from a myriad of manufacturers. At the start of the initiative, it was Google and 34 others, including China Mobile, KDDI, Sprint, TIM, T-Mobile, Motorola, Samsung, HTC, Intel and eBay (cf. here). Today, the alliance boasts (if I counted correctly) 47 members. As per the above equation, it would be very surprising if the numbers from this model would not exceed the ones from Apple's. In 2009, we will be seeing Android devices from HTC (the front runners on this with the G1 and the Magic) as well as from Samsung, LG, Sony Ericsson and probably dozens more. Can they sell more? Yes. Will they sell more Android devices than iPhones in 2009? I don't know. Maybe not. Will they still grow by 900%? Yes, of course, as we are still looking at small numbers at this time: if I make $100 turnover in year 1 and $900 in year 2, I still cannot live of that but I will have grown 900%... Will they be able to grow by 900% in 2010? That will be more difficult as their starting point will be different. Very wise insights, huh? ;-)

2009-04-28

The Others: Where Android, Symbian & LiMo are

The title of this post is not meant in any way derogatory but with all the hype about the iPhone it is sometimes easy to forget that we are talking about a niche product that will probably remain a niche product (albeit a powerful and cool one!). In the rest of the world (feature phones aside), a few consortia are fighting for the open-source market, which is - let's face it - a considerably larger piece than the small premium segment served by Apple.


So, where were we? There is the LiMo Foundation, which is onto establishing a mobile Linux standard. There is the Symbian Foundation and there is Android, a Linux-based OS from the Open Handset Alliance led by Google. One by one then:

LiMo Foundation

LiMo boasts a membership based comprised of the Who's Who in mobile. Powerhouses from around the world like Vodafone, Orange,
Verizon Wireless, NTT DoCoMo, Telefonica, SFR, TIM and SK Telecom, Samsung, NEC, LG, Panasonic, Huawei, Motorola, and ZTE (and quite a few more) are all in there. LiMo has released an SDK a while ago. Now though, they decided that enough is enough and that the world should know that their OS was actually making headway. In 2009, there will be new handsets based on LiMo's s
tandards released by Orange, Telefonica, Vodafone, NTT DoCoMo, SK Telecom and Verizon Wireless. Now, that's a statement. Non-phone devices are in the works, they say...

There are already more than 20 LiMo phones out there (without very many people having realized it). They include such mundane devices like Motorola's U9, ROKR EM30, ROKR Z6 and ROKR E8 as well as the RAZR2. Panasonic and NEC pboth produced a whole raft of devices for NTT DoCoMo. See here for a list of available phones.

Symbian

Symbian of course is coming from a differen
t mould: having been (co-)owned by Nokia for, like, ever, there are already over 200m devices running on its OS. After going open-source, they are working on consolidating the sister formats S60, UIQ and MOAP(S) now into one. Membership-wise, they're not doing badly either: they target to having more than 100 members by year-end. Membership with them is only $1,500 p.a. It remains to be seen to what extent they will extend their handset footprint beyond Nokia though. Little has been heard so far...

Android

Both foundations felt compelled to state their cause, also in response to Eric Schmidt's continued mantra that 2009 will be very, very strong for Android. The Open Handset Alliance had gone off to a well-publicized start with the T-Mobile G1. They recently announced that it had sold 1m devices (regarding which some people pointed out that Apple shipped as many iPhones on the first weekend), and are now gearing up more devices for launch (Vodafone got its hands on the HTC Magic). Samsung, LG, HTC and Sony Ericsson have all announced Android devices this year, and the first Samsung (I7500) has just been officially confirmed.

Multiple Membership

Wait a minute? Samsung? Weren't they part of the LiMo foundation? Well, yes, and that is part of the problem: a lot of the big players have their fingers in all the pies (and why should they not?). This is favouring Apple since they are a single organization producing hardware and software. It could also be argued that it is favouring Android because Google throws so much marketing and PR behind it. However, maybe not. The big OEMs and the big carriers all work according to their own agenda. And this might very well be a very different one to Eric Schmidt's: to an OEM, production cost, stability and versatility without impacting standardization are key. To a carrier, a lot will (also) ride on the ability to customize the handset so as to give it a distinct branded feel. Less PR from someone like Google makes it easier to them to focus on their own brand.

So: rock-solid, clean code, transparent and clear SDKs, no hidden hooks will mean that a lot of the feature phones that create the vast majority of handset sales (even if sales of the "classic" J2ME ones had been declining in 2008 when compared to smartphones) will quite possibly see a larger and larger move towards the open platforms. It makes it cheaper to produce and, with Apple having given the world the app store idea, content should flow in sooner or later. They "only" need to keep the standards, well, standard!

The iPhone is of course looming large, and it is the one device that has shown the old school of the telco world how 21-st-century marketing can impact market perception and sales. They have also all realized that this might actually be a very good thing, hence the eager discussions many are purported to be having on getting their hands on the next generation. However, last time I looked, the streets were not full of Porsche Boxsters either. Quite a few Hyundais, Fiats, Peugeots, BMWs, Volvos, well, you get it...

2008-12-02

Google to be a force in mobile, too

More research predicting world domination for Google! Well, somehow anyway. According to a new report, Google will succeed with its expansion into mobile. Now, I thought they were there already and had been doing a bit of business there for a while: they're the search engine of choice for quite a number of network operators already (although the jury is still out if this works: see e.g. here), and besides keep adding nifty apps to the mix (their mobile versions of Google Maps and Google Mail apps, well or at least for the Blackberry are pure bliss!). The latter are - for the time being - only an extension to their web apps without, notably, the ads; but this is only a question of time, I think: screen resolutions make AdWord a little awkward these days but higher resolution phone screens (such as for the new Blackberry Bold, which has widescreen QVGA) will likely change that. Google does offer AdSense for mobile already although there, too, no data on uptake or revenue is available (cf. press release).


On the carrier deck search side, I understand that this as well is more a question of land grab rather than actual revenues so far but the above applies, too. That is hearsay more than confirmed fact though.

Now, the aforementioned report thinks that Android-powered phones will grab 3% market share for smartphones in 2009 (corresponding to 8m devices). This is respectable. However, Apple's iPhone is said to hold 17% of the global smartphone market and it is predicted to ship 45m iPhones in 2009. Shouldn't Android phones be able to do more? I mean: Android is not only Google, it is also a gazillion other molochs of the mobile telecoms world (see e.g. here and here). Even if those numbers were right, they wouldn't give Google world domination (remember Nokia? They hold some 40% of the world market...).

Then, say see local search being key, with which I agree. In their own words:
Local search will be key to market growth: innovations in mobile search and advertising will allow for improved local search, directly competing with 'yellow pages' type proximity marketing services. The challenge for Google is to encourage consumers to start performing functions on their mobile browser that they would previously have done on their PC in already established markets.
So: opportunity = local search and connecting this to Google's fantastic capabilities in "normal" search. Threat = no uptake. I would add: getting local relevance and context right is not as easy as one should think (when I walk through London's SoHo, do you think I am looking for media companies (Fox, Sony, etc.) or for Agent Provocateur?

I do think though that Google is indeed best positioned to get this one right: they solved the tough bit of the puzzle, and that is to sift through the vast arrays of the Internet to rank the "right" pages. To limit these to local relevant ones only, is surely "only" a question of adding another condition to your algorithms...

Also: the whole Android idea makes a lot of sense, and Google clearly has the lead in the Open Handset Alliance. So they "just" have to keep up with the innovative speed of the markets then... 

Note: I do not get paid by either Google or RIM (unfortunately) but I do use their services...

2008-03-26

Micro-Blogging et al... Are they Really There Yet?

I've been a fan of those "bloggers on speed" of the likes of Jaiku, Twitter, etc for a while but I am not entirely happy with the interfaces yet: the services live of proximity and timeliness in that is then that they unfold their true power. Otherwise, the old-fashioned web accessed from an old-fashioned computer with 10x more bandwidth and a proper keyboard might actually be superior. Mobile blogging however is relatively clunky so far. There are a few guys out there who offer mobile little J2ME apps, (mobile) browser plug-ins, widgets, you name it (see for some solutions here) but, let's face it, they're not really as slick and seamless as they could (and should?!) be. Tellingly therefore, both Twitter and (now Google-owned) Jaiku use SMS as the prevailing interface to communicate with the world through their networks via your mobile phone. Is that really it? Look at the Facebook Blackberry app: so slick in comparison!

UI, accessability and discovery are the key drivers for mass user adoption - and this what all social media lives of (apart, perhaps of the institution of marriage, which seemingly works best in micro-communities of 2), so why do they not tackle this bit more aggressively? The answer might be that, whilst they realize that mobile is a major contributor to their value-add when compared to other web apps, they are not actually mobile companies; they are web companies.

The idea of utilising the power of web 2.0 and its wealth of widgets and applets contributed by a gazillion of independent developers and fan boys might all be very well but it slows adoption: Facebook apps only became successful after Facebook itself was such a huge community, they did not drive that growth (although they now arguably contribute significantly). Therefore, it would seem to me, it would be required that the originators/owners of those networks contribute more energy and resource into optimizing the user interfaces to use the actual service before falling back on third-party add-ons. Alas, it is impossible to find a Google widget (for iGoogle or Google Desktop) even for Jaiku, which Google acquired. Tellingly, the only available widget was produced by fans... There's quite a bit to be done, I think...

2008-02-19

Mobile will be big, no really!

This is something of an old hat but, alas, the conference season in full swing (with my day job making serious demands there) and a little flu to go with it, and I keep falling behind.

Anyhow, at the Davos World Economic Forum's "power panel power panel" with the head honchos from Google (Eric Schmidt), Sony (Sir Howard Stringer), NBC Universal (Jeffrey Zucker) and, to top it all off, China Mobile (Wang Jianzhou), a couple of interesting comments were made that do merit some reflection, I think. Google CEO Schmidt in particular was vocal on a couple of points of interest.

One point is so blatantly obvious that I hardly dare to repeat it: "it's the recreation of the Internet." Doh. Yes, all the same features, all the same cornerstones: restricted bandwidth, warped business models (one used to pay per minute for dial-up and/or for KB of data, remember, and that would include any ads delivered to you [only that there weren't that many -- for rather obvious reasons]), restricted processing power of devices (my 80286 with a whopping 2o MB hard drive was considered a rocket at its time, and I was the first in my class with a 9,600 bps modem), etc, etc. So for the whole world to get all excited when Mr Schmidt mentions these parallels, I was, well, somewhat disappointed.

Moving on, Schmidt suggested that mobile phones, in particular future ones, would increasingly offer the wonderful touch of being location-aware, in other words come with GPS, and this is indeed what users seem to want. China Mobile's Wang pondered that phone calls might in fact come for free as LBS may well take over... But isn't Google one of a very select few who can actually can run carrier-independent zone detection, i.e. get proximity data already? Why do I need to know when a user is within 3' from my burger shop, aren't 100 yards enough? As long as he/she's hungry, I'd say it is. So, is it all there already then? It of course is only one piece...

I would venture that it is in the process of unfolding: next to the handset technology (data usage per se isn't much fun on a 4-year old black-and-white 6310i), the main obstacle to a more comprehensive take-up is costs of use, namely data charges. Do you remember the Internet in dial-up days? Connect, retrieve e-mail, disconnect. Not much time for anyone to get additional messages (commercial or not) across then. Only when flat rate data packages became available did people start to use the medium to its potential. And this seems to be where we will go in 2008. A lot of the large carriers now offer flat rate data plans and, as it wouldn't be much fun otherwise, open their walled gardens in the process. This effectively gets the Internet proper onto the user's phones, and not only a minutely small, hand-picked extract from it. Will this stir usage and uptake? You bet!

Could it be better? Oh, the holy grail of connecting data: see who was where when with whom doing what... This meets widespread privacy concerns and would also require a number of rather complex arrangements between key players that all guard their little secrets jealously as they don't want to give their advantage away: the carrier doesn't want to tell, the advertizer either, and the solutions provider wouldn't ever.

But, hey, aside from that, it is only the "usual", i.e. the things that I and so many other frequently lament: fragmentation, non-availability of consistent platforms and interfaces. But on all of these fronts, huge steps have been made forward (e.g. do Apple iPhone users google 50x as often as others, and 95% regularly use the Internet; other carriers moan the data usage is "unheard of"). If it is Google's 4 demands or less doesn't matter so much: as long as there comes more consistence, so that users get familiar with the approach and the use, it'll fly. With the mobile phone always sitting in their pocket, i is too close to people's hearts -- well hands.

2008-01-07

Yahoo follows suit: presents development platform for mobile

After all the buzz in the back-end of last year over the Google-led Open Handset Alliance and their Android OS, Yahoo! has now presented its own view on how to reduce the complexity within the mobile landscape by announcing a development platform for "mobile internet applications".

It is, alas, not the full bag of tricks: Unlike Android, which is of course basically an OS, the Yahoo! scheme only foresees tools to allow the creation of widgets to run under the company's Yahoo! Go mobile service or in any mobile web browser. This means that "mobile internet applications" in Yahoo speak do not include "classic" mobile applications (developed in J2ME, BREW, Symbian, etc, and then downloaded to a user's phone), and the latter will not benefit from the initiative.

The question (and this may well be one of the big ones for 2008) is therefore if the (short) age of downloadable applications is already dawning. Because, unlike the Internet, mobile is a cluttered space with a gazillion operating systems and middleware layers on even more different devices competing for market share. Ease to port applications at least across handsets and ideally also across operating systems is therefore the crucial factor. Only if downloadable applications (including indeed a software package like Yahoo! Go) really are displaced by the mobile internet proper would this change.

Commentators note that Yahoo! Go is not normally available on handsets as most tier-1 operators will (and apparently each and every US carrier currently does) simply remove pre-installed applications prior to delivery to customers. However, this does not seem to matter too much as far as the new initiative is concerned as it is said to run on every browser, too. It may take away from discovery and therefore usage so this is where it appears to chip away on the benefits: Whilst the Yahoo! move would seem the much less complex initiative compared to Google's attempts to take on the OS heavyweights, it comes at the cost of lower usability for users and also less actual benefit for developers: why would you develop for that platform if visibility, discovery, usage and therefore commercial reward are foggy at best?

I'm not convinced (yet).

2008-01-04

Location, location, location: The future of mobile social networks

What a title, huh? Following the hype on the Internet with Facebook, MySpace, Bebo and all the others, social networks started to see traction on mobile, too. Jaiku (acquired by Google) showed the way. Twitter's next move is waiting to happen. Plazes is waiting in the wings. And then there are all the others still flying under the radar (or, in Silicon Valley speak, operating in stealth mode). These would include people like French Mobiluck and German student-come-entrepreneurs from aka-aki. There is also Finnish venture Ironstar Helsinki whose MoiPal combines mobile, social networks and games.

Most of these companies attempt a rather wonderful thing, namely to bring the networks back into the real world by combining it with location-based (or should one better say: location-sensitive) components. Mobiluck scored early successes with a Bluetooth application that scans the immediate vicinity for other users; think Saudi girls quite literally under wraps having the opportunity to contact that OMG guy on the other side of the club... Mobiluck tells us they scored more than 750,000 downloads of their application, and all with the most basic of seed funding and without marketing. Impressive!

Unfortunately, very little is being published about the actual success of these initiatives. Facebook got some coverage over the release of their Blackberry client, Jaiku more or less went silent since the acquisition by Google (probably working hard to integrate with other Google goodies), Mobiluck and aka-aki is in closed betas, MoiPal continues to grow its proposition but doesn't engage in much PR so far either (some coverage here though). Twitter seems to get their heads down and work (a brief evangelizing piece in the Guardian was about it). Plazes holds a "camp" in Berlin later this month to develop its propositions further but doesn't tell us much more either...

On a strategic level, it may be expected that a couple of online and other media players without a footprint in the space might feel inclined to gobble up some of these guys: if Google leads the way (as they do with Jaiku), others may feel compelled to follow. So where's the big thing?

Social networks are about interaction. Facebook started to gain traction because US college students had an opportunity to organize their social lives. In the US, the relative penetration of broadband is high, whilst advanced mobile use may have to catch up with some European (and Asian) countries. However, the links always are somewhere in the real world, and mobile phones offer the opportunity to actually link back to some real-world beacons, a simple yet incredibly powerful one being location (isn't it so much more exciting to liaise with that hot someone if you know that he/she is within a couple of hundred yards from where you are?). Your mobile is always in your pocket (yes, check now), and it carries the inherent possibility to identify your geographical location right now. Simple, huh? However, simplicity requires that speed, ease of use and reliability of the service are a given. They are the match points - next to absolute reach of course.

The integration of currently existing tools, most prominently IM, is a given here, and most of the companies mentioned above provide for integration of MSN Messenger (or Windows Live Messenger as it is now known) already. And this makes a lot of sense as it is a convenient and now incredibly established way of communication between friends. The integration of IM into mobile social networks also promotes the convergence of the Internet as it is (or was?) known and mobile devices. People who use IM are normally always online whenever they are on their computers. Extending it to mobile is quite literally a no-brainer and moreover the easiest gate of entry: it is nothing new to users, and it adds a lot of convenience to mobile users.

Technically, triangulation (using signal strength with base stations) seemed to have been the game initially. However, as this was too tough to do (deep integration with every carrier, and for rather sensitive data), everyone from early leaders (remember ZagMe?) all the way to Jaiku, Twitter, etc relied and relies on the crudest of things, namely SMS. Facebook has a rudimentary WAP site and a rather cool Blackberry app but then? Mobiluck uses a combination: WAP site, web access plus Bluetooth (a downloadable app using the handsets' Bluetooth functionality). This is promising as it utilizes handset-based features, which does away with long-winding negotiations with every carrier and a much easier available dataset of location data. Now, does it also experiment with a deeper integration with everyone's new favourite feature, namely GPS (see here for the latest on the hype)? Let's hope so! And let's also hope that this will be only step 1 of many to make social networks truly social again -- by interacting with real people in real life contexts.

2007-12-11

Linux Mobile pouts its LiPS

Now there's been a lot of talk about Linux Mobile recently, with all that Google's or rather the Open Handset Alliance's Android stuff floating around (see e.g. here and here), and the good folks who aim to push this operaing system are quite naturally busy to ride the wave of excitement and attention over this (and are always very keen to stress that Android is a welcome addition to the forces rather than a bad competitor). LiPS is one of two consortia besides Android (the other being the LiMo Foundation) who intend to further the footprint of Linux in mobile, too.

And, just in time for Christmas, LiPS (whose members include Orange, France Telecom, MontaVista and Access) now has released its first specification. Well, to be honest, it is only the second half of what was already released in June but, hey, now it is complete: it provides APIs for telephony, messaging, calendar, instant messaging and presence functions, as well as - unspecified - "new user interface components." LiPS stresses that it wants to allow developers to develop applications that will work on all phones under the standard, and from that point of view the voice API should be particularly interesting (voice-controlled games? Ah!).

Unlike its "competitor" (compatriot might be the better word) however, there have been no news on any handsets developed under that specification yet. The LiMo Foundation scored first-line honours here with NTT DoCoMo recently announcing its impressively spec'ed P905i (by Panasonic; using the Viera brand - see here for similar use of brands) and N905i (by NEC) handsets released under the LiMo Foundation specs (see for a showcase of the FOMA 905i series here and here).

A lot of action happening, and good stuff, too! Now, bundle your resources, folks, and conquer!

2007-12-04

Verizon's group hug: now it also supports Android

Verizon's U-turn continues: the carrier now announced that they would support the Android OS promoted by the Google-led Open Handset Alliance. This comes only days after Verizon was met with a lot of raised eyebrows after it declared it would open up to handset manufacturers, service and application providers. Upon the launch of Android, Verizon was amongst a select few that were visibly reluctant to support the initiative, reportedly for fear of impinging on their customer base by not being able to control the user experience.

This move may well be an attempt to prevent Google from bidding in the 700 MHz spectrum, the auction for which goes ahead tonight: Google may not see the necessity to bid just as aggressively if it can basically fall back on an OS-agnostic carrier as it can then continue doing what it does best, namely sell ads. The proximity of the dates may indeed point into that direction.

Verizon Wireless had created the most profitable U.S. cellular business by tightly restricting the devices and applications allowed to run on its network. However, its management apparently now came to conclude that it was time for a radical shift: this will have been out of fear to be isolated in a niche when the rest of the market was overrun by new, more powerful devices as well as media empires old and new both of which would bring a richness of offerings mid-term that Verizon could not have supported within the constraints of its tightly-controlled environment.

It may also have thought that opening up would help them to keep growing while containing costs; probably a bit of everything. That last bit is of course one of the reasons that led many partners to throw their weight behind the various OS campaigns that recently appeared to have picked up pace: the LiMo Foundation, C-based Nokia-owned OS Symbian and the Sony Ericsson and Motorola-owned UIQ (in which Motorola had just acquired a 50% stake; see here) will also be driven by the OEM's attempt to contain cost. Unified OS make mass production much cheaper (and the famously robust Linux kernel also will allow stability whilst being flexible enough to allow enough flavours to keep every marketing and UI expert happy, too).

Everyone coming to their senses? Oh, brave new world.

2007-12-02

Verizon opens up

US #2 carrier Verizon, the famed high priests of the walled garden said they would open their network to 3rd party devices, applications and services. Skeptics say this might just be a move ahead of the spectrum auction for the 700MHz range, in which Google had declared an interest, too. Commentators say it might be an attempt to discourage Google from throwing its head into the ring but they maintain that VZW will not be seen to reducing itself to a bit pipe.

However, the commitment to open its network may also mean that Google, in the wake of its Android OS promoted with the Open Handset Alliance (see here), may no longer feel that they have to spend billions of dollars to acquire the bandwidth necessary to pave the way to customers: with an open network environment, Android-based devices may very well also be running on Verizon's network so Google may no longer need to go to the expense to providing an alternative route.

Apart from the considerations mentioned above, Verizon is under pressure to encourage device makers also from the neighbouring areas such as tablet PCs, dedicated gaming devices, etc to build hardware that works on its on EV-DO network rather than only on the UMTS-powered networks of most of its competitors. With ongoing convergence of the various screens and their inherent agnostic approach to whichever technology is being used, it is important not to fall behind as Verizon's network might otherwise become an isolated island with only sub-par devices and less choice than with competitors.

So whichever good or bad intentions Verizon may have, it is opening the walled gardens a little bit more, and that surely is a good thing!

2007-11-05

The G-System: Google's mobile OS aka Android arrives

So, no GPhone -- yet. Google, with quite a number of partners, today announced the already much-rumoured "Open Handset Alliance" under which a Linux-based OS, nicknamed Android has been launched (the SDK will allegedly be available in a week's time). Here's a video explaining the deep thoughts of the creators (be quick: YouTube has removed it already...).

The whole industry had been waiting for this, and Google seems to have come up with a black-white thing: it goes back to its roots in open source but overlays it with Java, which has caused the content community a lot of headaches (every mobile phone translates it slightly differently, so one needs a gazillion ports). However, Google has teamed up with no less than 34 partners for the launch alone, including such giants as China Mobile, KDDI, Sprint Nextel, TIM, T-Mobile, Motorola (who seem to be dancing on a lot of weddings recently: UIQ and Linux Mobile are also on their plates), Samsung, HTC, Intel and eBay.

So what does it all mean? According to the members of the alliance, it will be better, bigger, faster for everyone: open source means more applications, less bugs and less cost. According to Google CEO Eric Schmidt, it is "a fresh approach to fostering innovation in the mobile industry will help shape a new computing environment that will change the way people access and share information in the future." Commentators note that there is apparently one caveat: you’ll have to use Google for navigation. Now: does that bother anyone? Give me Internet on my phone on broadband speed and I happily surf with whoever gives it to me, I'd say. To enact a platform, supported by a lot of sector muscle, that makes the developers' life easier should be good for everyone indeed as it will undoubtedly bring more usage. Traditionally, carriers feared for the consistency of the user experience. Apparently, Verizon and AT&T have already voiced such concerns also here although the explanation sounds defensive at best: they fear too much advertising. Would it be safe to say they rather fear loss of control?

Quite a few companies have tried to take on mobile as the next frontier and quite a few fared rather miserably on the complexities of the environment presented by the sector (Disney's MVNO attempts, Infospace and a few others spring to mind). With Google's might this might be about to change though. A fresh breeze and a unified development platform would, in any event, be a good thing.

Interesting though that, as in recent releases on OS-driven initiatives, Nokia is again absent. This is not promising any good in terms of unifying the landscape, it seems. However, both Linux Mobile (on which Android is apparently based) and Symbian (in which Nokia holds a huge stake and which it intends to make its platform of choice) are C++-based. And that would be easing development pains after all: much easier to deal with than the Java layers, which until now were statutory but might only be optional going forth.

UPDATE 7 Nov 2007: Nokia has said its participation in Android is "not ruled out at all". It would work with it if it would see sense. Now, a convincing statement sounds differently but it IS noteworthy that the Finnish giant felt the need to comment on it so quickly.

2007-10-09

Google goes "livestreaming", acquires Jaiku

Now, this is not strictly mobile BUT then it is considering that the target of which I report here today is heavily using mobile as a tool to feed its community, namely SMS (plus web and IM). It morphs online and offline worlds (nicknamed "bothline"; see here), and mobile is a huge component of this.

Anyway, Google, it was announced, has acquired the good folks from Jaiku. For those not that familiar with the radically new web 2.0 applications: Jaiku is a Twitter competitor where you basically "speed-blog" or "live-stream". Jaiku adds proximity settings: users in the same area can/will be able to get in touch with each other and interact.

At PICNIC'07, I recently had the pleasure of listening to Jaiku's co-founder, Jyri Engestrom (plus the good guys from Twitter, Plazes, Dopplr and Hyves), talking about the relevance of applications such as Jaiku. There is a video of the session available here.

It is (still) all about relevance and context. Jyri observed that context evolves around objects (such as office, Manchester United, kite-surfing, babies, red Bordeaux, and, yes, location...). The object defines the (social) context: you might be interested in the capability of webservers in your professional environment and discuss this wholeheartedly with someone else with who you would not have a single point of mutual interest outside of work. Change the object, change the context. Jyri (in his rather interesting blog) calls this object-centered sociality (yes, he is a sociologist).

Jaiku supposedly helps making focus on any object easier as it provides quick and universally accessible tools to see the activity streams of your contacts. The mobile version does this by getting those streams directly into your phone's contacts. Cool stuff.

However, why would Google buy them (apart from it being cool and Google being cash-rich)? Relevance and context, again. These are the core pieces around which Google's core business evolves: put ads in a relevant context and you improve click-through. Jyri characterized this by drawing the history of content discovery from catalogue (Yahoo!) via pagerank (Google) to what he termed "facerank", combining the power of the search algorithms from Google with the power of the social network from Facebook. The latter is e.g. a search result that would take the social context of the, say, search string (the object). Friends, people close to you, colleagues, other fans of your club, etc are more likely to have come across something that is relevant to you than someone who has no touch-point with you whatsoever. You don't have to know them personally: connoisseurs of Bordeaux wines might only have "met" in the virtual world. Still, since the context evolved around a common object (Bordeaux wine), it is more likely that you will hit a relevant spot through them. The higher the socially-enhanced rank of a search result, the more relevant it is likely to be... Compelling and rather inspiring!

So this is what Google may have in mind: bring the context to the people -- again! Well done, guys!

2007-10-02

Nokia maps it out, buys Navteq

Nice thing if you can get it: for a modest $8.1 bn ($7.7 bn if you discount the cash the company has in its coffers), Nokia acquired the provider of digital maps, Navteq. Even though this marks Nokia's largest acquisition ever, it is a hardly surprising move given the recent activities of the company to flex its muscles in the content space. Its Nokia Maps application cried out for something like that (it ran on Navteq-supplied maps anyhow). To combine GPS-equipped phones with the people who power loads of todays digital maps seems smart, in particular when one fairly apparent new competitor in Nokia's courtyard runs a fairly successful digital mapping solution itself, namely Google: If the proprietor of Google Maps enters the handset market with the already somewhat fabled GPhone (another article here), Nokia is arming itself to withhold and defend its still impressive market share of c 1/3 of the global market for mobile handsets, errh, multimedia devices. Last year's acquisition of Gate5 seems to not have been enough for that. No other big OEM has come out with GPS-enabled devices with force yet, so Nokia's move would also cement its positions amongst its current peers.

So what will we see? Easy, huh? After turning mobile phones in multimedia computers and slashing away on the digital camera and music player market along the way, navigation systems (or "sat nav" as your ubiquitous salesman affectionately calls it) will apparently be the next victim: who needs them if one has a GPS-equipped Nokia N95 (which, yes, also comes with a digital camera powered by a prestigious Carl Zeiss lense and has 8GB space to accommodate your music and videos).

This is the near-sighted and easy bit and I am all for it: if I can have the quality of specialist devices merged into one, then that is my device of choice even though the challenge is that you then have to beat every leader in the segment. But the history of camera and music phones shows that there is a niche that is rather a gaping cleft, in particular when also cleverly branded, and one that is apparently growing. So why not for sat nav, too?

The magic word however is context-awareness. It can probably be called the holy grail of service and product discovery and the provision of relevant offers: if I am being offered something in a context that makes the offer relevant, I am much more likely to be lured into using/buying it. This is exactly how Google's famed AdSense works (and advertising is an area Nokia recently focussed on, too, i.e. with the acquisition of Enpocket).

The principle of context increasing relevance naturally applies to everything: if I am hungry, I am more likely to visit a restaurant. If I am at an airport, I am more likely to be interested in flight times, or travel offers, etc, etc. So combining a device that adds an important context parameter, namely location with a platform like Nokia's Ovi that adds an array of different services (games, music, maps, etc) looks like a model that should increase the likelihood of a purchase - because it can offer the user a more relevant offering in the context in which he uses the device. Nokia seems to be finding it easier to get its content-loaded multimedia devices past the carriers' doors, too, that is if Graeme Ferguson, ex-Vodafone Content Meister, is to be believed...

However, I will continue to call it a mobile phone...

2007-07-03

Closer to telecoms: Google acquires Grand Central

Google has just announced the acquisition of communications service GrandCentral. TechCrunch broke the news about the acquisition last week and now has the price tag at about $50 m.

According to Google's official blog, GrandCentral is "an innovative service that lets users integrate all of their existing phone numbers and voice mailboxes into one account, which can be accessed from the web. We think GrandCentral's technology fits well into Google's efforts to provide services that enhance the collaborative exchange of information between our users." It is bascially the evolution of the one-number concept which people like Accessline and others have been in for 10 years and more.

However, Google can possibly connect this somewhat more sensibly: Gmail and Google Talk fit smoothly and it will also ramp up the increasing interweave between the different media. In the voice area, Google was rather under-represented and Grand Central's very feature-rich product will be most welcome as it could give Google a bit of an edge here. Also, Google is arguably better suited than some others who tried to reach out directly to mainstream consumers (the likes of Accessline are mainly addressing the enterprise market) as it has a much better grip on alternative business models.

They of course have to quickly address capacity constraints: Grand Central has now moved to an "by invitation only" model because of shortages. Google will be able to help out there, I suppose.

Interesting move anyway...

2007-06-17

Mobile YouTube lukewarm

YouTube appears to have put its mobile site live: under http://m.youtube.com/ you now get a slimmed-down version of the YouTube service. However, that's about it. The site starts with a warning: "YouTube Mobile is a data intensive application. We highly recommend that you upgrade to an unlimited data plan with your mobile service provider to avoid additional charges." I see, OK, well, why didn't you adapt this more appropriately then? Isn't this somewhat scary???

What follows is clips varying in length (tonight, there were 2 with more than 4 minutes length in the top 10). A couple of categories (highest rated, newly added, etc - in short: the usual suspects) but absolutely nothing that would suggest a specifically mobile offering. I find this rather disappointing. Shouldn't we be able to expect more when "two kings have gotten together"?

So what is this? Don't they understand mobile? Didn't they have enough time to study this during their Verizon exclusive that now expired? Do they not have the resource to design their mobile service so as to provide more than a simple extension of their existing site into mobile (but without the functionalities the online version has)? The WAP offering lacks the very features and navigation, etc that arguably contributed so much to YouTube's success. They'll have to up the ante drastically to get going on the small screen, too. This doesn't cut it!

2007-05-15

AOL gets Third Screen Media - The Big Boys & Mobile Advertising

It heats up but remains VERY fragmented: After Microsoft snatched up Massive and bought Screentonic, AOL now acquired Third Screen Media. Google has been invisible on this front but powers ahead with integrating many of its products onto mobile - and they (can) come with ads (see article and interview with their Director of Product Management, Deep Nishar, here). Yahoo! as well is getting its search products onto more and more carriers, a step to keep doors and screens open... Mighty Nokia announced its own service... Various carriers do it on their own (e.g. Sprint as per the report here). And then there's a few first-generation "indies", such as Greystripe and Actionality (indies for how long though?), Exit Games and IDG try the partnering approach - there is certainly a lot going on!

Is this all sensible or is it the silverbacks trying things out and some of the smaller players dressing up for a beauty parade and a big-buck exit by acquisition and/or running after the flavour of the month? AOL seems to think the former: their Chairman & CEO, Randy Falco said that "AOL is one of only four at-scale advertising businesses on the Internet, and the acquisition of Third Screen Media gives us a very strong position in the fast-growing mobile space. It also lets us offer advertisers a more complete set of solutions, from display advertising to search and now a superior set of mobile solutions."

At the moment, the sector is all talk and little money. According to traditionally buoyant analysts Informa, 2006 saw $871m in ad revenue on the mobile platform (and they didn't even tell what was comprised; I assume this includes SMS-based services which we can probably agree are pretty crude), others put it to half that (also see the overview on the fine GigaOM blog here). There is little doubt that the sector will grow exponentially but when, how and through which players is pretty much wide open.

Today, for MSFT, Google, Yahoo! et al, these acquisitions are largely insignificant as regards their impact on the P&L but they may well equip them with a much needed spearhead (and knowhow) in the new ad sector, mobile advertising.

If more and more players try to assert themselves, the question will arise which type of advertising model we will see: will it be syndication-driven as it is on the web or will you need to book your ads with every single media owner (as it is in print and TV). At the moment, even though one would/could argue that the mobile is merely a different iteration of online, it would seem as if they're choosing the latter but then it is very early days.

The big issues are still somewhat unsolved as yet and they will arguably hinder quick implementation: white-listing of data services, so that the end user does not actually have to pay for the delivery of ads to his/her phone, is a big issue that will only be solved once data plans are truly open and not capped at [X] MB (as a few carriers now introduce, e.g. Orange). Many other issues, such as targeting users (relevance) and balancing ads (e.g. in-game; see interesting report here) need more robust solutions, too.

So at present I'd say: congrats to the likes of Massive, Third Screen, Screentonic, etc who have found a deep-pocketed corporate home and good luck and perseverance to all the others.

2007-05-05

Quo Vadis, Microsoft Advertising Strategy?

Mobile Marketing seems hot, even in this young blog where I commented upon it here, here and here already. Now though mighty MS moves again: Microsoft acquired Screentonic, a French mobile advertising firm. This follows their acquisition of leading NY-based in-game advertiser Massive a year ago (see here). Coupled with rumours around this ominous joint venture that sent Yahoo! shares soaring one wonders if MSFT is setting itself up for a true fight with Google.

Google of course has recently bulged up again with its DoubleClick acquisition, in particular as it was said to be interested itself (not that Google hadn't done anything before: remember their Sky and MySpace deals). According to reports, Google is set to take 32% of the digital ad market this year, up 7% from 2006 (the report is not clear if that includes DoubleClick or not). Yahoo! came in at 18% in 2006 and Microsoft at a meagre 7%.

It is a very exciting space. However, when it comes to mobile advertising can I note that Google hasn't really moved there yet? Implementing AdSense and AdWord on mobile might be tough as long as screen resolutions aren't sooo great and data-inclusive plans still the exception but isn't the absence of any action noteworthy? I think not, at least not at current (becasuse, let's not forget, they are rather active when it comes to get themselves onto carrier decks as the search engine of choice).

Any move at current is a gamble: data plans can cost you anywhere from nothing to an arm and three legs, users haven't shown to be taken to ads on the mini screens of mobile phones (unless they get immediate reward: see my blog post here). Microsoft's explanations (which their GM of Digital Advertising Solutions gave to AdAge) aren't uber-convincing, more middle-of-the-road talk about CPM, CPC and CPA... These are horrific for mobile at the moment. And mighty MS doesn't reveal terribly deep insights into the space when they utter things like this when it comes to the carriers: "There's definitely an economic relationship. I can't tell you what those [revenue] shares are. Most of the mobile operators today basically look like a web portal on the mobile phone." It is just that those operators today are more what AOL was in its heydays: they control the whole thing, including the access to the end user. And they do not provide the content, so you will need someone else in there, and, and, and. It might just not be just as profitable and rosy as people often say...

The hope always is that mobiles are the devices that make it easiest to target one-to-one. Fantastic! But the above shows that the jury might very well still be out.

So - as unfashionable as it might have become - Google may just have shown some smart thinking again: sit back (and comfy on their search cushion) unless you see a business unfolding that shows significance impact for your own business - and that would arguably have to be even more to merit such a move for Microsoft (that isn't traditionally basing its business model on ad sales) than Google (that is).